I love a good story!
Warning: Rant Incoming!
Gamer's Cafe hates bad storytelling and demands better! When making a game, storytelling is important. I feel most games do not try or do not give enough time to develop a great story. Gaming is not the only industry with this problem, movies have a tendency to follow a checklist too. This is good at times, but for truly amazing storytelling, this is not the best way. Checklists can help drive storytelling, but, it lacks that creative element. Game developers should try to find a balance in this process. I'm not saying have no deadlines, but give enough time for developing a story. Stories are great in an abstract form, but sometimes developers lose something in the process. This is of time constraints or budget. I think it's time to look at the story again because your game suffers from terrible a story.
What I Discuss:
The Witcher 3 takes top honors at GDC 2016
Mirror Edge actually has a story!
Heroes of the Storm gets a new one-lane map
A Division player finds a glitch to go off map
Obsidian teases a new game
LawBreakers is a paid game that will be on Steam only.
Tomb Raider writers discuss creating their story
Battlefield 4 is not getting any new content
and more!
List of Oculus Rift Launch Titles:
Adrift
Adventure Time
AirMech: Command
Albino Lullaby
Audio Arena
Chronos
Darknet
Dead Secret
Defense Grid 2
Dreadhalls
Elite Dangerous
Esper 2
Eve Gunjack
Eve Valkyrie Founder's Pack
Fly to Kuma
Herobound SC
Keep Talking and Nobody Explodes
Lucky's Tale
Omega Agent
Project Cars
Radial G
Rooms
Shufflepuck Cantina Deluxe VR
Smashing the Battle
Vanishing of Ethan Carter
Vektron Revenge
VR Tennis Online
Pinball FX2 VR
BlazeRush
Windlands
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